The computer code I built matches the specs described.
I myself have not attempted, but I built the code to try one day. The Background Story

Feel free to test the Audio Sample:
PYTHON
import tkinter as tk
from tkinter import messagebox
import winsound
from pydub import AudioSegment
from pydub.generators import Sine, WhiteNoise
# Constants
DURATION = 30 # seconds
# === Signal Component Generators ===
def generate_tone(frequency, duration, volume_db=-10):
return Sine(frequency).to_audio_segment(duration=duration * 1000).apply_gain(volume_db)
def generate_ultrasonic_ping(frequency=17000, duration_ms=100, interval=5000, total_duration=30):
silence = AudioSegment.silent(duration=interval)
ping = Sine(frequency).to_audio_segment(duration=duration_ms).apply_gain(-15)
full = AudioSegment.silent(duration=0)
for _ in range(0, total_duration * 1000, interval):
full += ping + silence
return full[:total_duration * 1000]
def generate_chirps(freq=2500, chirp_duration_ms=200, interval=10000, total_duration=30):
chirp_segment = Sine(freq).to_audio_segment(duration=chirp_duration_ms).apply_gain(-12)
silence = AudioSegment.silent(duration=interval - chirp_duration_ms)
sequence = AudioSegment.silent(duration=0)
for _ in range(0, total_duration * 1000, interval):
sequence += chirp_segment + silence
return sequence[:total_duration * 1000]
def generate_breath_layer(duration=30):
noise = WhiteNoise().to_audio_segment(duration=duration * 1000).apply_gain(-30)
return noise
# === Core Signal Generation ===
def generate_uap_signal():
schumann_carrier = generate_tone(7.83, DURATION, -15)
spiritual_harmonic = generate_tone(528, DURATION, -10)
ultrasonic_ping = generate_ultrasonic_ping(total_duration=DURATION)
organic_chirps = generate_chirps(total_duration=DURATION)
ambient_pad = generate_tone(432, DURATION, -18)
breath_layer = generate_breath_layer(DURATION)
final_mix = schumann_carrier.overlay(spiritual_harmonic)
final_mix = final_mix.overlay(ultrasonic_ping)
final_mix = final_mix.overlay(organic_chirps)
final_mix = final_mix.overlay(ambient_pad)
final_mix = final_mix.overlay(breath_layer)
file_path = "uap_whistle.wav"
final_mix.export(file_path, format="wav")
return file_path
# === Audio Playback using winsound ===
def play_audio(file_path):
# winsound.SND_FILENAME tells winsound to expect a filename.
# winsound.SND_ASYNC plays the sound asynchronously.
winsound.PlaySound(file_path, winsound.SND_FILENAME | winsound.SND_ASYNC)
# === Tkinter GUI ===
def run_generator():
try:
file_path = generate_uap_signal()
messagebox.showinfo("Signal Generated", "UAP signal generated. It is now playing.")
play_audio(file_path)
except Exception as e:
messagebox.showerror("Error", str(e))
def on_ctrl_c(event):
root.destroy()
root = tk.Tk()
root.title("UAP Signal Generator")
root.geometry("300x120")
# Bind Control+C to exit the app
root.bind('<Control-c>', on_ctrl_c)
label = tk.Label(root, text="UAP Signal Generator", font=("Arial", 14))
label.pack(pady=10)
generate_button = tk.Button(root, text="Generate Signal", command=run_generator, font=("Arial", 12))
generate_button.pack(pady=10)
root.mainloop()